Rules of Golf: all 25 rules
The Rules of Golf from the USGA and The R&A have 25 Rules. Here they are in order, each with a one-line summary and a plain-English guide built from USGA and R&A publications. Rule titles follow the official Rules of Golf.
- Rule 1: The Game, Player Conduct and the Rules
Play the course as you find it, act in the spirit of the game, and how penalties work.
- Rule 2: The Course
The five defined areas of the course and the objects and conditions that can affect play.
- Rule 3: The Competition
Match play vs. stroke play, playing as an individual or partner, and handicaps.
- Rule 4: The Player's Equipment
Conforming clubs and balls, the 14-club limit, and equipment you may not use.
- Rule 5: Playing the Round
Starting times, practicing before and during a round, pace of play, and stopping play.
- Rule 6: Playing a Hole
Starting from the teeing area, the order of play, and playing a wrong ball.
- Rule 7: Ball Search
Searching reasonably, identifying your ball, and a ball moved during the search.
- Rule 8: Course Played as It Is Found
What you may and may not change around your ball before a stroke.
- Rule 9: Ball Played as It Lies; Ball at Rest Lifted or Moved
Play it as it lies, and what happens when a ball at rest moves.
- Rule 10: Preparing for and Making a Stroke; Advice and Help; Caddies
Anchoring, advice, alignment help and what a caddie may do.
- Rule 11: Ball in Motion Accidentally Hits Person, Animal or Object
Play a deflected ball as it lies, with the putting green exceptions.
- Rule 12: Bunkers
When a ball is in a bunker, touching the sand, and relief options.
- Rule 13: Putting Greens
Repairing damage, marking and lifting, the flagstick, and the 10-second wait.
- Rule 14: Procedures for Ball
Marking, lifting, cleaning, replacing and dropping a ball, and playing from a wrong place.
- Rule 15: Relief from Loose Impediments and Movable Obstructions
Removing leaves, stones, rakes and other movable things.
- Rule 16: Relief from Abnormal Course Conditions, Dangerous Animal Condition, Embedded Ball
Free relief from ground under repair, temporary water, immovable obstructions and embedded balls.
- Rule 17: Penalty Areas
Playing from a penalty area or taking one-stroke relief from yellow and red areas.
- Rule 18: Stroke-and-Distance Relief, Ball Lost or Out of Bounds, Provisional Ball
Lost and out-of-bounds balls and when to play a provisional.
- Rule 19: Unplayable Ball
Declaring a ball unplayable and the three one-stroke relief options.
- Rule 20: Resolving Rules Issues During Round; Rulings by Referee and Committee
What to do when you are unsure of the Rules during a round.
- Rule 21: Other Forms of Individual Stroke Play and Match Play
Stableford, Maximum Score, and Par/Bogey scoring.
- Rule 22: Foursomes (Also Known as Alternate Shot)
Partners take turns hitting one ball.
- Rule 23: Four-Ball
Partners each play their own ball and the better score counts.
- Rule 24: Team Competitions
Team captains, advice within a team, and how team results are scored.
- Rule 25: Modifications for Players with Disabilities
Modified Rules for players who are blind, amputees, use mobility devices or have intellectual disabilities.
Also in Golf Practice: 2026 Model Local Rules · World Handicap System